HI! I'M

Soli!

Roblox 3D modeler working in Blender. I build low-poly meshes, unwrap and texture them, and get everything import-ready for Roblox Studio — clean topology, tidy UVs, and a style that fits the game.

2+Years of learning
5+Projects
100%Roblox focused
SOLI
Blender · Roblox · 3D

About me

I'm Soli, a self-taught 3D modeler working toward taking on paid Roblox commissions. I spend most of my time in Blender, building meshes from reference and getting them ready to drop straight into Roblox Studio.

I care about clean topology and efficient UVs as much as I care about the final look — low poly counts that still read well, bakes that hold up close up, and a workflow that adapts to whatever art style a project needs.

Blender Low-Poly Modelling UV Unwrapping Texturing Roblox Studio Import Rigging
BlenderCORE
Low-Poly ModellingCORE
UV UnwrappingSKILL
TexturingSKILL
Roblox Studio ImportSKILL
RiggingLEARNING

Selected works

A few pieces from my personal 3D work — click any project for details.

01
PROP / ASSET

Prop Set One

Low-poly props with clean topology, efficient UVs and Roblox-ready materials.

View project →
02
CHARACTER

Character Model Two

Character modelling focused on readable shapes, UVs, texturing and game-ready setup.

View project →
03
ENVIRONMENT

Environment Kit Three

Modular environment assets designed around practical Roblox Studio importing and reuse.

View project →

My journey

How I got here, step by step.

🔍
Started learning Blender

The search begins

Picked up the basics through tutorials and a lot of trial and error with the modelling tools.

First Roblox-ready model

From Blender to Studio

Took a mesh from block-out to UV-unwrapped, textured, and imported into Studio for the first time.

🚀
Current direction

Still improving

Now building this portfolio to take on small paid modelling projects and keep improving my workflow.

What I can bring
to a game

Game-ready modelling with a focus on clean assets and practical Roblox Studio workflows.

Game-ready meshes Low-poly optimisation Clean topology Efficient UVs Texturing Rigging Roblox Studio setup Reference-based modelling

Let's talk about
your project

For collaborations, commissions, or just to chat, message me on Discord.

Message me on Discord →